Gamepad Amazon Luna Controller
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Amazon Luna Controller

Top contributors
John PunchСтепан Ступка
Test Status:Verified (19 March 2025)
LatScore : Wired B, Wireless D
Compatible: AndroidiOSLinuxWindows
Interfaces: CableBluetooth
Price range: $39.99$69.99, find on: Amazon

Amazon Luna Controller Input lag comparison

#ConnectionMode
LatencyAverage (ms)
Polling RateMedian (Hz)
Jitter
OSBuild ver.
FWTester ver.
Latency P82
1
CableXInput
🔘7.71
🕹️10.4
198.61
🔘1.32
🕹️1.34
Win 11
10.0.26100
---
5.0.9.2
John Punch
🔘
Button LatencyP82
✓ Selected
5.15 ms
7.71 ms
10.15 ms
1.32 ms
198.61 Hz
#4819 • 2025-03-19
Prometheus 82 v5.0.9.2
Win 11 Build 10.0.26100
John Punch
Cable • XInput
🕹️
Stick LatencyP82
✓ Selected
7.86 ms
10.4 ms
12.92 ms
1.34 ms
198.61 Hz
#4822 • 2025-03-19
Prometheus 82 v5.0.9.2
Win 11 Build 10.0.26100
John Punch
Cable • XInput
2
BluetoothDInput
🔘25.9
🕹️28.1
49.67
🔘5.35
🕹️6.20
Win 11
10.0.26100
---
5.0.9.2
John Punch
🔘
Button LatencyP82
✓ Selected
14.76 ms
25.91 ms
36.44 ms
5.35 ms
49.67 Hz
#4820 • 2025-03-19
Prometheus 82 v5.0.9.2
Win 11 Build 10.0.26100
John Punch
Bluetooth • DInput
🕹️
Stick LatencyP82
✓ Selected
16.6 ms
28.1 ms
41.32 ms
6.2 ms
49.67 Hz
#4821 • 2025-03-19
Prometheus 82 v5.0.9.2
Win 11 Build 10.0.26100
John Punch
Bluetooth • DInput
More information

Latency

Our visualization focuses on Average Latency, presented as vertical bars to make comparing performance across different connection modes (Wired, Bluetooth, Dongle) instant and intuitive.

The chart differentiates between:

  • Button Latency: How quickly the game registers a physical button press.
  • Stick Latency: The delay in registering joystick movement (tested at 99% deflection).

Visualizing Stability (Jitter)

You may notice that the top portion of some bars is semi-transparent or "faded". This represents Jitter (instability):

  • Solid Bar: Represents the stable, consistent average latency.
  • Faded Top: Indicates the variance. A larger transparent area means higher jitter, implying the controller's response time fluctuates. A solid bar with little to no fading indicates a highly stable connection.

Deep Dive: Click the arrow to reveal Probability Distribution Charts. These show the exact breakdown of every input tested, displaying Probability (%) on the Y-axis and Latency (ms) on the X-axis.

Polling Rate vs. Latency

It is crucial to understand that Polling Rate and Latency are measured using two entirely different methodologies on our site:

  • Latency (ms) is measured by the Prometheus 82 hardware. It captures the physical movement of the stick or button via hardware interrupts with microsecond precision. This is the "real-world" delay.
  • Polling Rate (Hz) is measured via a Software Tool. It shows how often the OS receives reports from the USB stack.

Common Myth: A higher polling rate (like 8000 Hz) does not automatically guarantee lower latency if the controller's internal processing is slow. Conversely, a high polling rate on a chart might show fluctuations (e.g., 7800Hz instead of 8000Hz) due to OS jitter or CPU scheduling, which does not necessarily impact the hardware latency measured by the P82.

To test your own gamepad's polling rate, you can use our tool: Download Polling Rate Tester.

Testing Methods

Gamepadla ensures data integrity by combining three distinct testing methodologies:

  1. Prometheus 82 (P82): Our gold standard. A custom-built hardware device that physically actuates buttons and sticks. It uses high-speed hardware interrupts to capture events, making it independent of the controller's polling rate. It provides an error margin of only ±1ms for buttons and sticks. View on GitHub.

  2. GPDL Tester: An electrical monitoring tool for highly accurate button latency. While P82 simulates human-like mechanical movement, GPDL focuses on the electrical signal speed. View on GitHub.

  3. Software Polling Test: A pure software diagnostic to check communication frequency. We use this to verify if a controller actually reaches its advertised specs (e.g., 1000Hz or 8000Hz) at the OS level. Download Software.

Note: By comparing hardware-level latency (P82) with software-level reports (Polling Test), we can identify if a controller has "fake" high polling rates or poorly optimized firmware.

Stick test of Amazon Luna Controller

Stick test results for Amazon Luna Controller gamepad • Cable connection • XInput mode • FW Box, by John Punch

Inner Dead Zone

The Inner Dead Zone is the area around the center of the stick where small movements are not registered. This helps prevent stick drift or accidental inputs, but if the dead zone is too large, it can make aiming less precise, especially in games requiring fine control. We evaluate the Inner Dead Zone based on how much you need to move the stick before it responds—the less movement required, the better.

The Amazon Luna Controller has a slight Inner Dead Zone. You need to move the stick just a tiny bit before it responds, but this is barely noticeable and won’t affect your control in most games, even those requiring precision.

For comparison, many budget gamepads often have a moderate to large Inner Dead Zone, while premium controllers typically aim for a slight or no dead zone for better precision.

Want to learn more? Check out our video explanation of how the Inner Dead Zone works.

Outer Dead Zone

The Outer Dead Zone is the area near the edge of the stick’s range where further movement isn’t registered. This can make the stick feel less responsive at full tilt, affecting actions like quick turns or maximum speed in games. We evaluate the Outer Dead Zone based on how much 'lost' range there is—the smaller the dead zone, the better, as it allows full use of the stick’s range for more precise control.

The Amazon Luna Controller has a slight Outer Dead Zone (0.4 mm). There’s a small portion of the stick’s range that isn’t registered, but it’s minimal and unlikely to affect gameplay noticeably.

Per-stick breakdown for the Amazon Luna Controller: the left stick measures 0.4 mm, which corresponds to a slight outer dead zone, while the right stick measures 0.4 mm, which corresponds to a slight outer dead zone. This helps show whether the controller loses range evenly on both sticks or if one stick is noticeably weaker near full tilt.

Both sticks show the same measured Outer Dead Zone, which suggests consistent edge behavior between movement and camera inputs.

For comparison, budget gamepads often have moderate to large Outer Dead Zones, while premium controllers strive for minimal or no dead zone to maximize control.

Want to learn more? Check out our video explanation of how the Outer Dead Zone works.

Stick Asymmetry

Stick Asymmetry measures the consistency of the joystick's response across different directions. Ideally, if you physically deflect the stick by 80% from the center, the software should report an 80% deflection regardless of the direction. A high asymmetry score indicates a problem where for the same physical movement, the reported coordinates are inconsistent—for example, 60% in one direction and 90% in another. This creates an uneven, often 'egg-shaped,' response zone, which negatively impacts aiming and control predictability.

For the Amazon Luna Controller, the Stick Asymmetry is 7.9% for the left stick and 3.9% for the right stick. Higher values can lead to noticeable inconsistencies, potentially impacting aiming or movement in games.

Testing Methodology: It's crucial to note that this test is performed at partial stick deflection (~80%), using special physical limiters (clips). Testing at 100% deflection often hides asymmetries because the controller's output is clamped at the maximum value, artificially 'smoothing' the resulting shape. Our method reveals the true performance of the stick in the ranges most critical for gameplay. This precise approach was also utilized by Linus Tech Tips in their controller review.

For comparison, many budget gamepads show asymmetry levels above 30%, while high-end controllers typically stay below 10% for better uniformity.

Learn more about how different gamepads perform in the Stick Asymmetry test and how to conduct such a test in this article. You can learn how to test joystick asymmetry yourself from this video.

Circle Error

Circle Error evaluates how closely the stick’s movement follows a perfect circle. A high Circle Error means the path is more square-like, which can cause inconsistent speeds when moving diagonally—your character might move faster or slower than expected. The lower the percentage, the better, as it ensures smooth, uniform movement in all directions.

For the Amazon Luna Controller, the Circle Error is 5.2% for the left stick and 5.7% for the right stick. This is a good result, providing smooth diagonal movement similar to premium controllers.

For comparison, budget gamepads often have Circle Errors above 12%, resulting in 'square' feeling sticks, while high-quality ones aim for under 8% for better smoothness.

Want to learn more? Check out our video explanation of how Circle Error impacts performance.

Stick Bitness

Stick Bitness measures the precision of the joystick’s analog input, similar to bit depth in audio. Higher bitness means more distinct positions the stick can register, leading to smoother and more accurate control. Lower bitness can result in 'stepping' or less fluid movement, especially noticeable in slow, precise actions like aiming.

Unlike declared digital resolution, our True Bitness metric is derived from actual physical stick movement, reflecting the usable positions the stick can produce in practice. For the Amazon Luna Controller, the movement-based True Bitness is 7.9 bits on both sticks. Lower bitness may cause noticeable stepping in precision-focused titles.

This corresponds to a measured Step Resolution of 0.00837 on both sticks, with about 119 SFC (Steps From Center) on each side, meaning roughly 119 distinct positions from the center to one edge.

For comparison, many budget gamepads have around 8 bits, while premium ones often exceed 10 bits for superior accuracy.

Want to learn more? Check out our video explanation of how Stick Bitness affects control. It is important to note that the video specifies the resolution of the stick, not the bit depth; the higher the bit depth, the higher the resolution.

Stick Centering

Stick Centering measures how accurately the joystick returns to its neutral (center) position after you release it. A good Stick Centering value prevents stick drift—a common issue where your character or camera moves slightly in a game, even when you're not touching the stick. The lower the percentage, the better the centering, and the less likely you are to experience drift.

For the Amazon Luna Controller, the Stick Centering is 0% for the left joystick and 0% for the right stick. These are excellent results, as most high-quality gamepads typically have values below 2%. This means the Amazon Luna Controller is unlikely to have any drift, making it a great choice for games requiring precise control, like shooters or racing titles.

This test methodology intentionally employs a more rigorous approach by implementing small-angle deflection and release, which produces the most challenging conditions for stick re-centering. This technique differs from the conventional maximum-deflection method where the stick is pulled to its full range and released, as small-angle deflection better simulates the micro-adjustments typically executed during actual gameplay scenarios, providing more representative data on potential stick drift occurrence during normal use.

Warning: The Stick Centering appears to be ideal (extremely low values, close to 0%), but this may be misleading due to the presence of an Inner Dead Zone (rated as 'low'). The Inner Dead Zone prevents small movements from being registered, which can mask potential drift and make the centering seem better than it actually is. This could affect micro-control in precision-heavy games, such as competitive shooters.

Want to learn more? Check out our video explanation of how Stick Centering works.

Axis Magnet

Axis Magnet is a form of stick processing where movement tends to 'snap' or cling to the X or Y axis when the stick passes close to it within a certain part of its travel. This can make pure horizontal or vertical movement feel cleaner, but it also alters the real stick path and can distort diagonal or subtle player input.

The Amazon Luna Controller shows no Axis Magnet. That means the stick does not artificially cling to the horizontal or vertical axes, so your real movement path is preserved more accurately. This is the preferable behavior for consistent aiming and natural analog control.

Want to learn more? Check out our video explanation of how Axis Magnet affects stick behavior.

Polling Rate

Polling Rate describes how often the controller sends stick data to the system, measured in Hertz (Hz). Higher values mean the controller reports its position more frequently, which can reduce the time between updates and make input feel more responsive.

The Amazon Luna Controller does not have a saved polling-rate value for this test entry, so the field is shown as N/A. This usually means the measurement was not captured together with the stick data, not necessarily that the controller performs poorly.

Polling Rate is measured separately from latency, so it is best used as supporting information rather than a standalone quality verdict. In addition, this reading is approximate: Stick Tracer is not a specialized tool for precise polling-rate measurement, so some margin of error is expected.

Center Skip

Center Skip, also known as Stick Skipping, is a rare behavior where the joystick does not begin moving smoothly from its neutral position. Instead of a gradual response, it suddenly jumps to a noticeable deflection as soon as movement starts, which makes fine control much harder.

The Amazon Luna Controller exhibits this issue, which is a serious drawback. This behavior can significantly affect aiming and other precision-heavy actions, because the stick may jump too far when you try to make a tiny correction.

For comparison, this problem is more common in cheaper or older controllers, while well-tuned premium gamepads usually provide a smoother and more gradual response from the center position.

Note: If you notice this behavior in practice, recalibration or firmware tools may help in some cases, but it can also point to a hardware limitation or defect.

Want to learn more? Check out our video explanation of how Stick Skipping affects performance.

Disclaimer

We tested the Amazon Luna Controller gamepad using a single unit, so keep in mind that other units of this model might perform slightly better or worse. In most cases, these differences are minor and shouldn’t affect your experience significantly. The results were obtained with the Stick Tracer program, and some values might vary if you use different software or testing methods.

Testing conditions, such as the gamepad’s firmware version (FW: ) or connection type, can also influence the results. If you have this gamepad, we’d love for you to share your own test results! This will help us build a more comprehensive picture of the Amazon Luna Controller’s performance across different units.

Full test results can be viewed on the test page.

Stick Movement Linearity Test

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Amazon Luna Controller specifications

Internal

Battery life hours
8
D-pad buttons type
Membrane
Main buttons type
Membrane
Sticks type
Potentiometers

External

Audio port
Yes
Button layout
Xbox
Display
No
Joystick positioning
Asymmetric
Paddles
No
Rubber handles
No
Soulder buttons
No
Trigger lock
No

Features

Gyroscope function
No
NFC support
No
Switch Wake Up
No
Trigger vibration
No
Triggers pressing
Analog

Connection

Charging dock
No
USB interface
Type-C

Software

Firmware support
No
Macros option
No
Mobile software
No
No Dead Zone
No
PC software
No

Platforms

Android
Yes
iOS
Yes
Linux
Yes
macOS
Yes
Nintendo Switch
No
Playstation 3
No
Playstation 5
No
Playstaton 4
No
Windows
Yes
Xbox One
No
Xbox Series
No
Results based on answers from 1 users. Specifications are verified by moderators and reflect actual device behavior. Found a mistake? Hover over the specification to report it.
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LatScore Comparison of Amazon Luna Controller

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User comments

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88 days ago

I'm really impressed with the Amazon Luna Controller's performance, especially when connected directly to the game servers via WiFi. To take it to the next level, consider adding an Ethernet adapter for a wired connection to your modem for a more stable experience.

1
28 days ago

I agree, using an Ethernet connection significantly improves stability. I've experienced great performance with my Fire TV connected via Ethernet while using an Xbox controller over Bluetooth.

1
149 days ago

I agree, the Luna controller is top-notch hardware, especially for Luna-exclusive gaming. However, it falls short when used on other platforms like my Mac, where the software support is woefully inadequate.

3
45 days ago

Did you connect the Luna controller via USB or Bluetooth?

1
169 days ago

Just got my butt kicked in Madden 26 on Luna without a controller, which is a total disaster on my MacBook Pro. Phone gaming is pretty weak as a controller alternative, so the Luna controller is definitely on my radar.

4
93 days ago

It's a solid choice for Luna on a Firestick, TV app, or mobile, but if you're playing on PC, there are better options available. It's well-built and offers a lag-free experience, even if it doesn't have the high-end features of some other controllers in its price range.

1
100 days ago

I'm really disappointed with the Amazon Luna Controller, it's not worth recommending.

1
109 days ago

I'm a former Xbox fan, but the Luna controller won me over. The price is steep, but it's worth it when on sale. I ditched my Xbox for a Fire TV and Luna controller combo, and I'm loving every minute of it.

2
136 days ago

Same here, been waiting for a decent price drop on the Luna Controller, but I'm not holding my breath for a huge discount anytime soon.

1
167 days ago

I've had the Luna controller for a bit and it's solid, but I'm still waiting for it to drop in price - 80 bucks for a pad is steep, even if it does work well with Luna games.

2
157 days ago

yeah i kinda agree on the price but you think the thumbsticks would be a major turnoff for you if they weren't super uncomfortable to use?

3
180 days ago

I'm a Luna novice but did try it with Fortnite, which was surprisingly seamless, even with my subpar internet. Latency was decent, though it did dip when I was far from the router.

2