Gamepad BINBOK Ultra Pro Controller

BINBOK Ultra Pro Controller

Ranking:Not verified!
Compatible: AndroidiOSLinuxPCNintendo Switch
Interfaces: BluetoothCableDongle
Release date: 12 September 2023
Price range: $54.99$56.99, find on: amzn.to

BINBOK Ultra Pro Controller input lag comparison

WARNING: The data below is obtained by programmatically measuring input latency. Which was tested using Gamepadla Tester.
This method works on the principle of XinputTest and cannot show the real latency of the gamepad. Learn more...
#ConnectionModeMin.Avg.Max.Polling rate JitterOSFW
BINBOK Ultra Pro Controller
1DongleXinput3.01 *5.22 *11.43 *191.4 of 250 Hz 1.89
Win 11
---
2CableXinput1 *2.67 *19.61 *374.27 of 500 Hz 2.6
Win 11
---
3BluetoothXinput0.96 *6.72 *24.86 *148.76 of 125 Hz 5.89
Win 11
---
*Note: Latency with an asterisk are based on polling rate and do not represent actual input-lag.

Other tests

#ConnectionModeMin.Avg.Max.Polling rate JitterOSFW
BINBOK Ultra Pro Controller
4CableXinput1 *2.67 *19.61 *374.27 of 500 Hz 2.6
Win 11
---
*Note: Latency with an asterisk are based on polling rate and do not represent actual input-lag.
More information

Latency

This chart shows how quickly your gamepad responds to button presses. Each point on the graph represents a test result.

  • The horizontal axis (X-axis) measures the time that has passed from pressing the button to the game responding. This time is called "latency".
  • The vertical axis (Y-axis) shows how often we got such a result, in percentages.

If you hover over a point on the graph, you'll see how long the latency was and how often it occurred.

The smaller the latency, the better. In an ideal world, as soon as you press a button on the gamepad, the action happens instantly in the game. If there's a large delay, you might press the button, but the action only happens some time later. In fast-paced games where every second counts, a high latency can become a problem.

Use this chart to figure out how fast your gamepad reacts.

Polling rate

The polling rate (also known as the report rate) in gamepads refers to how often the controller sends input information to the console or computer. It's measured in Hertz (Hz), which translates to the number of times per second the device reports its status to the computer.

For example, a gamepad with a polling rate of 125 Hz sends its status to the computer 125 times per second, or every 8 milliseconds.

The polling rate is essential in gaming for two reasons:

  1. Responsiveness: A higher polling rate means the controller communicates its state to the computer more frequently, resulting in faster and more responsive gameplay. In fast-paced or competitive games, even a slight increase in responsiveness can give players an advantage.

  2. Accuracy: A higher polling rate can also increase the accuracy of the controller. This is particularly important for devices like gaming mice, where precise movements can be critical, but it can also impact gamepads, especially in games that require accurate inputs.

However, it's important to note that a higher polling rate can also put more strain on the computer's CPU, as it needs to process inputs more frequently. Moreover, beyond a certain point, increases in polling rate may not yield noticeable improvements due to limitations in human reaction time and display refresh rates.

Jitter

Jitter is a measure of how much the gamepad's latency varies during testing. It is calculated as the standard deviation of the recorded delay times. A lower jitter value indicates more consistent latency, while a higher jitter suggests unstable performance. Low jitter is important for a smooth, responsive gaming experience.

Stick test of BINBOK Ultra Pro Controller

Deadzones

Gamepad BINBOK Ultra Pro Controller has no inner deadzones, which has which has a positive effect on aiming accuracy and micro control. In addition, the BINBOK Ultra Pro Controller gamepad has point skipping at the beginning of the stick movement. This makes it impossible to smoothly control the aiming with small movements. There is no outer deadzones on the sticks of the BINBOK Ultra Pro Controller gamepad. This is quite a rare value, which on the one hand is a good indicator of the stick calibration accuracy. But also in some cases it can have negative consequences in the form of not being able to bring the stick to the end position 100%.

Axis behavior

The sticks of the BINBOK Ultra Pro Controller gamepad have a high resolution, which allows you to register 125 positions from the center point to the outermost position. This is truly a good result! Unfortunately the BINBOK Ultra Pro Controller gamepad sticks have an axis binding. This leads to sticking of the pointer and linear behavior of the sticks significantly worsening the accuracy of control. Random stick stop positions of the BINBOK Ultra Pro Controller gamepad are fixed clearly without tremor. This ensures accuracy in controlling the scope during gameplay. When the BINBOK Ultra Pro Controller stick is released, it always returns exactly to the center position without deviation. Which is good enough, given the lack of an internal deadzones.

Circular shape

The shape of the stick circle of the BINBOK Ultra Pro Controller gamepad is still within the normal range. But the overall result leaves much to be desired.

Tested on firmware: 0, by Tulio Santos

BINBOK Ultra Pro Controller: Pros and Cons

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