Gamepad GameSir Nova Lite

GameSir Nova Lite

Ranking:100 Experimental
Compatible: AndroidiOSLinuxPCNintendo Switch
Interfaces: BluetoothCableDongle
Release date: 10 March 2024
Price range: $19.54$24.99, find on: amzn.to, aliexpress.com

GameSir Nova Lite input lag comparison

The latency measurement was performed using a GPDL device.
This device is connected directly to the gamepad pins and allows you to get accurate and true calculations of the real latency.
#ConnectionModeMin.Avg.Max.Polling rate JitterOSFW
GameSir Nova Lite
1DongleSwitch14.9423.0840.18116.63 of 125 Hz 4.28
Win 11
10.0.22631
5700
2DongleXinput14.5921.7741.03121.81 of 125 Hz 4.01
Win 11
10.0.22631
4200
3CableHID gamepad10.9713.5716.83250.08 of 250 Hz 1.32
Win 11
10.0.22631
5700
4CableSwitch10.9213.516.58250.22 of 250 Hz 1.3
Win 11
10.0.22631
5700
5CableXinput5.326.699.12500.14 of 500 Hz 0.75
Win 11
10.0.22631
4200
6CableXinput5.878.5610.76471.02 of 500 Hz 1.01
Win 11
10.0.22631
5700
7BluetoothHID gamepad11.215.5231.72184.46 of 250 Hz 2.9
Win 11
10.0.22631
4200
8BluetoothHID gamepad13.6718.6324.69116.02 of 125 Hz 2.57
Win 11
10.0.22631
5700
9BluetoothPS4 Controller15.2720.4128.07117.58 of 125 Hz 2.7
Win 11
10.0.22631
5700
10BluetoothSwitch10.6816.0123.5598.7 of 125 Hz 2.64
Win 11
10.0.22631
4200
11BluetoothSwitch14.1423.4234.2958.76 of 125 Hz 4.78
Win 11
10.0.22631
5700
12BluetoothXinput9.3817.1827.57122.93 of 125 Hz 2.89
Win 11
10.0.22631
4200

Other tests

#ConnectionModeMin.Avg.Max.Polling rate JitterOSFW
GameSir Nova Lite
13DongleSwitch14.4422.9933.31121.45 of 125 Hz 3.77
Win 11
10.0.22631
4200
14CableHID gamepad10.9913.6316.91250.13 of 250 Hz 1.37
Win 11
10.0.22631
4200
15CableSwitch4.826.799.03500 of 500 Hz 0.86
Win 11
10.0.22631
38
16CableSwitch10.9613.5316.61250.62 of 250 Hz 1.29
Win 11
10.0.22631
4200
17CableXinput4.736.38.39500 of 500 Hz 0.73
Win 11
10.0.22631
38
18BluetoothSwitch10.8716.122.5100 of 125 Hz 2.58
Win 11
10.0.22631
38
19BluetoothXinput1017.0628.03125 of 125 Hz 3.32
Win 11
10.0.22631
38
20DongleSwitch3.51 *8.23 *16.54 *121.45 of 125 Hz 2.75
Win 11
10.0.22631
4200
21DongleSwitch3.51 *8.57 *20.02 *116.63 of 125 Hz 2.94
Win 11
10.0.22631
5700
22DongleXinput4 *8.21 *16.54 *121.81 of 125 Hz 1.76
Win 11
10.0.22631
4200
23CableHID gamepad3.1 *4 *5 *250.08 of 250 Hz 0.36
Win 11
10.0.22631
5700
24CableHID gamepad3 *4 *5.1 *250.13 of 250 Hz 0.44
Win 11
10.0.22631
4200
25CableSwitch3 *3.99 *5.04 *250.62 of 250 Hz 0.44
Win 11
10.0.22631
4200
26CableSwitch3 *4 *5.02 *250.22 of 250 Hz 0.45
Win 11
10.0.22631
5700
27CableXinput1 *2 *3.54 *500.14 of 500 Hz 0.36
Win 11
10.0.22631
4200
28CableXinput1 *2.12 *3.59 *471.02 of 500 Hz 0.5
Win 11
10.0.22631
5700
29BluetoothHID gamepad0.61 *5.42 *14.98 *184.46 of 250 Hz 3.71
Win 11
10.0.22631
4200
30BluetoothHID gamepad1 *8.62 *16.79 *116.02 of 125 Hz 4.37
Win 11
10.0.22631
5700
31BluetoothPS4 Controller4 *8.5 *16.04 *117.58 of 125 Hz 3.43
Win 11
10.0.22631
5700
32BluetoothSwitch1 *10.13 *15.83 *98.7 of 125 Hz 3.93
Win 11
10.0.22631
4200
33BluetoothSwitch9.52 *17.02 *33.75 *58.76 of 125 Hz 4.13
Win 11
10.0.22631
5700
34BluetoothXinput6.42 *8.13 *15.91 *122.93 of 125 Hz 2.16
Win 11
10.0.22631
4200
*Note: Latency with an asterisk are based on polling rate and do not represent actual input-lag.
More information

Latency

This chart shows how quickly your gamepad responds to button presses. Each point on the graph represents a test result.

  • The horizontal axis (X-axis) measures the time that has passed from pressing the button to the game responding. This time is called "latency".
  • The vertical axis (Y-axis) shows how often we got such a result, in percentages.

If you hover over a point on the graph, you'll see how long the latency was and how often it occurred.

The smaller the latency, the better. In an ideal world, as soon as you press a button on the gamepad, the action happens instantly in the game. If there's a large delay, you might press the button, but the action only happens some time later. In fast-paced games where every second counts, a high latency can become a problem.

Use this chart to figure out how fast your gamepad reacts.

Polling rate

The polling rate (also known as the report rate) in gamepads refers to how often the controller sends input information to the console or computer. It's measured in Hertz (Hz), which translates to the number of times per second the device reports its status to the computer.

For example, a gamepad with a polling rate of 125 Hz sends its status to the computer 125 times per second, or every 8 milliseconds.

The polling rate is essential in gaming for two reasons:

  1. Responsiveness: A higher polling rate means the controller communicates its state to the computer more frequently, resulting in faster and more responsive gameplay. In fast-paced or competitive games, even a slight increase in responsiveness can give players an advantage.

  2. Accuracy: A higher polling rate can also increase the accuracy of the controller. This is particularly important for devices like gaming mice, where precise movements can be critical, but it can also impact gamepads, especially in games that require accurate inputs.

However, it's important to note that a higher polling rate can also put more strain on the computer's CPU, as it needs to process inputs more frequently. Moreover, beyond a certain point, increases in polling rate may not yield noticeable improvements due to limitations in human reaction time and display refresh rates.

Jitter

Jitter is a measure of how much the gamepad's latency varies during testing. It is calculated as the standard deviation of the recorded delay times. A lower jitter value indicates more consistent latency, while a higher jitter suggests unstable performance. Low jitter is important for a smooth, responsive gaming experience.

Stick test of GameSir Nova Lite

Deadzones

The GameSir Nova Lite gamepad has a slight inner deadzones that does not significantly affect the controls. Also GameSir Nova Lite has no skip motion, which makes controlling the center part of the axis more precise. The outer deadzones of the GameSir Nova Lite gamepad has a noticeable size that partially limits the useful travel area of the stick.

Axis behavior

The sticks of the GameSir Nova Lite gamepad have a high resolution, which allows you to register 143 positions from the center point to the outermost position. This is truly a good result! However, the GameSir Nova Lite has no axis binding. This is a good indicator that completely eliminates "rail-like" horizontal and vertical stick movements. Random stick stop positions of the GameSir Nova Lite gamepad are fixed clearly without tremor. This ensures accuracy in controlling the scope during gameplay. When the GameSir Nova Lite stick is released, it always returns exactly to the center position without deviation. But this is not due to precise calibration, but due to the presence of a deadzones.

Circular shape

The stick circle shape of the GameSir Nova Lite is only 2.8%. This is an excellent accuracy rate!

Tested on firmware: 5700, by John Punch

Deadzones

Gamepad GameSir Nova Lite has no inner deadzones, which has which has a positive effect on aiming accuracy and micro control. Also GameSir Nova Lite has no skip motion, which makes controlling the center part of the axis more precise. The outer deadzones is normal. Its significant presence does not limit the range of motion and does not have a negative impact on control.

Axis behavior

The sticks of the GameSir Nova Lite gamepad have a high resolution, which allows you to register 167 positions from the center point to the outermost position. This is truly a good result! However, the GameSir Nova Lite has no axis binding. This is a good indicator that completely eliminates "rail-like" horizontal and vertical stick movements. Random stick stop positions of the GameSir Nova Lite gamepad are fixed clearly without tremor. This ensures accuracy in controlling the scope during gameplay. The centering of the GameSir Nova Lite stick is not perfect and a slight drift may appear on the low deadzones setting. Which is good enough, given the lack of an internal deadzones.

Circular shape

The shape of the circle of the sticks of the GameSir Nova Lite gamepad is out of the normal range. This can create abnormal diagonal stick movement speed and affect aiming.

Tested on firmware: 5700, by John Punch

GameSir Nova Lite: Pros and Cons

  • Hall sticks
  • Low price
  • Multiple platforms
  • Case
  • NFC
  • No gyroscope
  • Software
  • Switch wake up
  • Firmware bugs
  • Pointless receiver

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