Gamepad Lorgar TRIX-510

Lorgar TRIX-510

Ranking:100 Experimental
Compatible: AndroidiOSLinuxPCNintendo Switch
Interfaces: BluetoothCableDongle
Release date: 25 October 2022
Price range: $36.99$50.99

Lorgar TRIX-510 input lag comparison

The latency measurement was performed using a GPDL device.
This device is connected directly to the gamepad pins and allows you to get accurate and true calculations of the real latency.
#ConnectionModeMin.Avg.Max.Polling rate JitterOSFW
Lorgar TRIX-510
1DongleXinput10.8618.0339.8969.27 of 125 Hz 4.77
Win 11
2CableSwitch11.7819.4827.499.87 of 125 Hz 3.55
Win 11

Other tests

#ConnectionModeMin.Avg.Max.Polling rate JitterOSFW
Lorgar TRIX-510
3DongleXinput7.51 *14.44 *40.37 *69.27 of 125 Hz 6.81
Win 11
4CableSwitch7.11 *10.01 *16.78 *99.87 of 125 Hz 3.48
Win 11
*Note: Latency with an asterisk are based on polling rate and do not represent actual input-lag.
More information


This chart shows how quickly your gamepad responds to button presses. Each point on the graph represents a test result.

  • The horizontal axis (X-axis) measures the time that has passed from pressing the button to the game responding. This time is called "latency".
  • The vertical axis (Y-axis) shows how often we got such a result, in percentages.

If you hover over a point on the graph, you'll see how long the latency was and how often it occurred.

The smaller the latency, the better. In an ideal world, as soon as you press a button on the gamepad, the action happens instantly in the game. If there's a large delay, you might press the button, but the action only happens some time later. In fast-paced games where every second counts, a high latency can become a problem.

Use this chart to figure out how fast your gamepad reacts.

Polling rate

The polling rate (also known as the report rate) in gamepads refers to how often the controller sends input information to the console or computer. It's measured in Hertz (Hz), which translates to the number of times per second the device reports its status to the computer.

For example, a gamepad with a polling rate of 125 Hz sends its status to the computer 125 times per second, or every 8 milliseconds.

The polling rate is essential in gaming for two reasons:

  1. Responsiveness: A higher polling rate means the controller communicates its state to the computer more frequently, resulting in faster and more responsive gameplay. In fast-paced or competitive games, even a slight increase in responsiveness can give players an advantage.

  2. Accuracy: A higher polling rate can also increase the accuracy of the controller. This is particularly important for devices like gaming mice, where precise movements can be critical, but it can also impact gamepads, especially in games that require accurate inputs.

However, it's important to note that a higher polling rate can also put more strain on the computer's CPU, as it needs to process inputs more frequently. Moreover, beyond a certain point, increases in polling rate may not yield noticeable improvements due to limitations in human reaction time and display refresh rates.


Jitter is a measure of how much the gamepad's latency varies during testing. It is calculated as the standard deviation of the recorded delay times. A lower jitter value indicates more consistent latency, while a higher jitter suggests unstable performance. Low jitter is important for a smooth, responsive gaming experience.

Stick test of Lorgar TRIX-510


The Lorgar TRIX-510 has an inner deadzones. It is large enough to significantly affect the control of micro movements. Also Lorgar TRIX-510 has no skip motion, which makes controlling the center part of the axis more precise. The outer deadzones of the Lorgar TRIX-510 gamepad has a noticeable size that partially limits the useful travel area of the stick.

Axis behavior

The sticks of the Lorgar TRIX-510 gamepad have a high resolution, which allows you to register 125 positions from the center point to the outermost position. This is truly a good result! Unfortunately the Lorgar TRIX-510 gamepad sticks have an axis binding. This leads to sticking of the pointer and linear behavior of the sticks significantly worsening the accuracy of control. Random stick stop positions of the Lorgar TRIX-510 gamepad are fixed clearly without tremor. This ensures accuracy in controlling the scope during gameplay. When the Lorgar TRIX-510 stick is released, it always returns exactly to the center position without deviation. But this is not due to precise calibration, but due to the presence of a deadzones.

Circular shape

The stick circle shape of the Lorgar TRIX-510 is only 0.6%. This is an excellent accuracy rate!

Tested on firmware: Basic, by John Punch

Lorgar TRIX-510: Pros and Cons

  • Gyroscope
  • Low price
  • Multiple platforms
  • Low polling rate
  • NFC
  • Switch wake up
  • Triggers

A gamepad without analog triggers in 2022 is a fiasco!

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