Gamepad MH4-JDM05X
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MH4-JDM05X

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monoruEythavonГеймпад БарMao VatnSylvester
Test Status:Not verified yet!
LatScore : Wired A+
Interfaces: Cable
Price: $96.80, find on: lectronz.com

MH4-JDM05X Input lag comparison

#ConnectionMode
LatencyAverage (ms)
Polling RateMedian (Hz)
Jitter
OSBuild ver.
FWTester ver.
Latency P82
1
CableSony
🔘0.96
🕹️0.51
8000
🔘0.08
🕹️0.00
Win 11
10.0.26200
1.35
5.2.4.5
Eythavon
🔘
Button LatencyP82
0.77 ms
0.96 ms
1.15 ms
0.08 ms
8000 Hz
#8483 • 2026-04-12
Prometheus 82 v5.2.4.5
Win 11 Build 10.0.26200
Eythavon
Cable • Sony
1.35
🕹️
Stick LatencyP82
0.51 ms
0.51 ms
0.52 ms
0 ms
8000 Hz
#8482 • 2026-04-12
Prometheus 82 v5.2.4.5
Win 11 Build 10.0.26200
Eythavon
Cable • Sony
1.35
2
CableSony
🔘0.95
🕹️1.31
8000
🔘0.06
🕹️0.20
Win 11
10.0.26100
1.33
5.2.3.1
Eythavon
🔘
Button LatencyP82
0.8 ms
0.95 ms
1.11 ms
0.06 ms
8000 Hz
#6413 • 2025-10-11
Prometheus 82 v5.2.3.1
Win 11 Build 10.0.26100
Eythavon
Cable • Sony
1.33
🕹️
Stick LatencyP82
0.88 ms
1.31 ms
1.68 ms
0.2 ms
8000 Hz
#6412 • 2025-10-11
Prometheus 82 v5.2.3.1
Win 11 Build 10.0.26100
Eythavon
Cable • Sony
1.33
3
CableSony
🔘1.43
🕹️1.63
4066
🔘0.05
🕹️0.22
Win 11
10.0.26100
1.34
5.2.3.1
monoru
🔘
Button LatencyP82
✓ Selected
1.29 ms
1.43 ms
1.55 ms
0.05 ms
4066 Hz
#6657 • 2025-09-23
Prometheus 82 v5.2.3.1
Win 11 Build 10.0.26100
monoru
Cable • Sony
1.34
🕹️
Stick LatencyP82
✓ Selected
1.16 ms
1.63 ms
2.08 ms
0.22 ms
4066 Hz
#6658 • 2025-09-23
Prometheus 82 v5.2.3.1
Win 11 Build 10.0.26100
monoru
Cable • Sony
1.34
4
CableSony
🔘1.08
🕹️5.23
1886.79
🔘0.08
🕹️0.37
Win 11
10.0.26100
1.34
5.2.3.1
monoru
🔘
Button LatencyP82
0.88 ms
1.08 ms
1.3 ms
0.08 ms
1886.79 Hz
#6880 • 2025-10-09
Prometheus 82 v5.2.3.1
Win 11 Build 10.0.26100
monoru
Cable • Sony
1.34
4,000Hz
🕹️
Stick LatencyP82
4.34 ms
5.23 ms
5.89 ms
0.37 ms
1886.79 Hz
#6877 • 2025-10-09
Prometheus 82 v5.2.3.1
Win 11 Build 10.0.26100
monoru
Cable • Sony
1.34
5
CableSony
🔘2.20
🕹️6.88
824.4
🔘0.27
🕹️0.69
Win 11
10.0.26100
1.34
5.2.3.1
monoru
🔘
Button LatencyP82
1.73 ms
2.2 ms
2.69 ms
0.27 ms
824.4 Hz
#6881 • 2025-10-09
Prometheus 82 v5.2.3.1
Win 11 Build 10.0.26100
monoru
Cable • Sony
1.34
2,000Hz
🕹️
Stick LatencyP82
5.42 ms
6.88 ms
8.12 ms
0.69 ms
824.4 Hz
#6878 • 2025-10-09
Prometheus 82 v5.2.3.1
Win 11 Build 10.0.26100
monoru
Cable • Sony
1.34
2,000Hz
6
CableSony
🔘6.66
🕹️10.9
206.02
🔘1.11
🕹️1.17
Win 11
10.0.26100
1.34
5.2.3.1
monoru
🔘
Button LatencyP82
4.72 ms
6.66 ms
8.58 ms
1.11 ms
206.02 Hz
#6882 • 2025-10-09
Prometheus 82 v5.2.3.1
Win 11 Build 10.0.26100
monoru
Cable • Sony
1.34
1,000Hz
🕹️
Stick LatencyP82
8.33 ms
10.85 ms
13.05 ms
1.17 ms
205.59 Hz
#6879 • 2025-10-09
Prometheus 82 v5.2.3.1
Win 11 Build 10.0.26100
monoru
Cable • Sony
1.34
1,000Hz
Sticks Latency P82
7
CableSony
🕹️1.46
80000.14
Win 11
10.0.26100
1.20
5.2.4.6
Геймпад Бар
🕹️
Stick LatencyP82
1.18 ms
1.46 ms
1.8 ms
0.14 ms
8000 Hz
#8880 • 2026-05-11
Prometheus 82 v5.2.4.6
Win 11 Build 10.0.26100
Cable • Sony
1.20
8
CableSony
🕹️1.99
40000.22
Win 11
10.0.26100
1.20
5.2.4.6
Геймпад Бар
🕹️
Stick LatencyP82
1.64 ms
1.99 ms
2.46 ms
0.22 ms
4000 Hz
#8881 • 2026-05-11
Prometheus 82 v5.2.4.6
Win 11 Build 10.0.26100
Cable • Sony
1.20
9
CableSony
🕹️2.61
20000.27
Win 11
10.0.26100
1.20
5.2.4.6
Геймпад Бар
🕹️
Stick LatencyP82
2.1 ms
2.61 ms
3.49 ms
0.27 ms
2000 Hz
#8882 • 2026-05-11
Prometheus 82 v5.2.4.6
Win 11 Build 10.0.26100
Cable • Sony
1.20
More information

Latency

Our visualization focuses on Average Latency, presented as vertical bars to make comparing performance across different connection modes (Wired, Bluetooth, Dongle) instant and intuitive.

The chart differentiates between:

  • Button Latency: How quickly the game registers a physical button press.
  • Stick Latency: The delay in registering joystick movement (tested at 99% deflection).

Visualizing Stability (Jitter)

You may notice that the top portion of some bars is semi-transparent or "faded". This represents Jitter (instability):

  • Solid Bar: Represents the stable, consistent average latency.
  • Faded Top: Indicates the variance. A larger transparent area means higher jitter, implying the controller's response time fluctuates. A solid bar with little to no fading indicates a highly stable connection.

Deep Dive: Click the arrow to reveal Probability Distribution Charts. These show the exact breakdown of every input tested, displaying Probability (%) on the Y-axis and Latency (ms) on the X-axis.

Polling Rate vs. Latency

It is crucial to understand that Polling Rate and Latency are measured using two entirely different methodologies on our site:

  • Latency (ms) is measured by the Prometheus 82 hardware. It captures the physical movement of the stick or button via hardware interrupts with microsecond precision. This is the "real-world" delay.
  • Polling Rate (Hz) is measured via a Software Tool. It shows how often the OS receives reports from the USB stack.

Common Myth: A higher polling rate (like 8000 Hz) does not automatically guarantee lower latency if the controller's internal processing is slow. Conversely, a high polling rate on a chart might show fluctuations (e.g., 7800Hz instead of 8000Hz) due to OS jitter or CPU scheduling, which does not necessarily impact the hardware latency measured by the P82.

To test your own gamepad's polling rate, you can use our tool: Download Polling Rate Tester.

Testing Methods

Gamepadla ensures data integrity by combining three distinct testing methodologies:

  1. Prometheus 82 (P82): Our gold standard. A custom-built hardware device that physically actuates buttons and sticks. It uses high-speed hardware interrupts to capture events, making it independent of the controller's polling rate. It provides an error margin of only ±1ms for buttons and sticks. View on GitHub.

  2. GPDL Tester: An electrical monitoring tool for highly accurate button latency. While P82 simulates human-like mechanical movement, GPDL focuses on the electrical signal speed. View on GitHub.

  3. Software Polling Test: A pure software diagnostic to check communication frequency. We use this to verify if a controller actually reaches its advertised specs (e.g., 1000Hz or 8000Hz) at the OS level. Download Software.

Note: By comparing hardware-level latency (P82) with software-level reports (Polling Test), we can identify if a controller has "fake" high polling rates or poorly optimized firmware.

Stick test of MH4-JDM05X

Stick Movement Linearity Test

Reviews of MH4-JDM05X

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User experience surveys
How does it feel to press the buttons on the D-pad?
Indicates how the D-pad switches feel when pressed. Mechanical (more accurate, tactile feedback) or membrane contacts (softer to the touch, potentially less accurate).
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MH4-JDM05X specifications

Internal

Battery life hours
No battery

External

Audio port
No
Display
No
Joystick positioning
Symmetric
Paddles
No
Rubber handles
No
Soulder buttons
No
Stick tension
No
Trigger lock
No

Features

NFC support
No
Switch Wake Up
No

Software

Firmware support
Yes
Mobile software
No
No Dead Zone
Yes
PC software
Yes

Platforms

Windows
Yes
Results based on answers from 3 users. Specifications are verified by moderators and reflect actual device behavior. Found a mistake? Hover over the specification to report it. Want to contribute? Join our questions survey!
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LatScore Comparison of MH4-JDM05X

Users' opinion

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User comments

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31 days ago

Was this tested with oem usb or converted to usb-c ???

1
131 days ago

Battle beaver uses these boards in their Marius board controllers tempted to try one out. Might be endgame

1
179 days ago

I'm curious if this controller might not be the quickest for PC users, given that Sony input is said to introduce a slight delay compared to xinput.

1