TMR sticks
Gamepad Mobapad Chitu 2
User rating

Mobapad Chitu 2

Top contributors
LJ LeeJohn PunchVk's Channel
Test Status:User Verification (18 March 2026)
LatScore : Wired B, Wireless B
Compatible: AndroidiOSLinuxSwitchWindows
Interfaces: CableBluetooth
Price: $45.00

Mobapad Chitu 2 Input lag comparison

#ConnectionMode
LatencyAverage (ms)
Polling RateMedian (Hz)
Jitter
OSBuild ver.
FWTester ver.
Latency P82
1
CableXInput
🔘6.67
🕹️15.3
900
🔘1.72
🕹️0.63
Win 11
10.0.26200
0.22
5.2.3.6
Vk's Channel
🔘
Button LatencyP82
3.53 ms
6.67 ms
9.96 ms
1.72 ms
900 Hz
#8261 • 2026-03-18
Prometheus 82 v5.2.3.6
Win 11 Build 10.0.26200
Vk's Channel
Cable • XInput
0.22
🕹️
Stick LatencyP82
14.02 ms
15.3 ms
17.03 ms
0.63 ms
900 Hz
#8260 • 2026-03-18
Prometheus 82 v5.2.3.6
Win 11 Build 10.0.26200
Vk's Channel
Cable • XInput
0.22
2
CableXInput
🔘6.14
🕹️16.7
998
🔘1.71
🕹️0.39
Win 11
10.0.26200
0.2
5.2.3.6
LJ Lee
🔘
Button LatencyP82
✓ Selected
3.03 ms
6.14 ms
9.13 ms
1.71 ms
998 Hz
#7622 • 2026-01-01
Prometheus 82 v5.2.3.6
Win 11 Build 10.0.26200
LJ Lee
Cable • XInput
0.2
🕹️
Stick LatencyP82
✓ Selected
15.74 ms
16.7 ms
17.53 ms
0.39 ms
998 Hz
#7621 • 2026-01-01
Prometheus 82 v5.2.3.6
Win 11 Build 10.0.26200
LJ Lee
Cable • XInput
0.2
3
BluetoothXInput
🔘9.02
🕹️14.5
800
🔘3.53
🕹️4.60
Win 11
10.0.26200
0.20
5.2.3.6
LJ Lee
🔘
Button LatencyP82
✓ Selected
4.93 ms
9.02 ms
28.64 ms
3.53 ms
800 Hz
#7593 • 2025-12-29
Prometheus 82 v5.2.3.6
Win 11 Build 10.0.26200
LJ Lee
Bluetooth • XInput
0.20
🕹️
Stick LatencyP82
✓ Selected
11.67 ms
14.49 ms
36.33 ms
4.6 ms
800 Hz
#7596 • 2025-12-29
Prometheus 82 v5.2.3.6
Win 11 Build 10.0.26200
LJ Lee
Bluetooth • XInput
0.20
4
CableSwitch
🔘16.6
🕹️46.8
124.97
🔘2.66
🕹️2.24
Win 11
10.0.26200
0.20
5.2.3.6
LJ Lee
🔘
Button LatencyP82
11.14 ms
16.64 ms
22.12 ms
2.66 ms
124.97 Hz
#7594 • 2025-12-29
Prometheus 82 v5.2.3.6
Win 11 Build 10.0.26200
LJ Lee
Cable • Switch
0.20
🕹️
Stick LatencyP82
42.8 ms
46.79 ms
50.75 ms
2.24 ms
124.97 Hz
#7595 • 2025-12-29
Prometheus 82 v5.2.3.6
Win 11 Build 10.0.26200
LJ Lee
Cable • Switch
0.20
More information

Latency

Our visualization focuses on Average Latency, presented as vertical bars to make comparing performance across different connection modes (Wired, Bluetooth, Dongle) instant and intuitive.

The chart differentiates between:

  • Button Latency: How quickly the game registers a physical button press.
  • Stick Latency: The delay in registering joystick movement (tested at 99% deflection).

Visualizing Stability (Jitter)

You may notice that the top portion of some bars is semi-transparent or "faded". This represents Jitter (instability):

  • Solid Bar: Represents the stable, consistent average latency.
  • Faded Top: Indicates the variance. A larger transparent area means higher jitter, implying the controller's response time fluctuates. A solid bar with little to no fading indicates a highly stable connection.

Deep Dive: Click the arrow to reveal Probability Distribution Charts. These show the exact breakdown of every input tested, displaying Probability (%) on the Y-axis and Latency (ms) on the X-axis.

Polling Rate vs. Latency

It is crucial to understand that Polling Rate and Latency are measured using two entirely different methodologies on our site:

  • Latency (ms) is measured by the Prometheus 82 hardware. It captures the physical movement of the stick or button via hardware interrupts with microsecond precision. This is the "real-world" delay.
  • Polling Rate (Hz) is measured via a Software Tool. It shows how often the OS receives reports from the USB stack.

Common Myth: A higher polling rate (like 8000 Hz) does not automatically guarantee lower latency if the controller's internal processing is slow. Conversely, a high polling rate on a chart might show fluctuations (e.g., 7800Hz instead of 8000Hz) due to OS jitter or CPU scheduling, which does not necessarily impact the hardware latency measured by the P82.

To test your own gamepad's polling rate, you can use our tool: Download Polling Rate Tester.

Testing Methods

Gamepadla ensures data integrity by combining three distinct testing methodologies:

  1. Prometheus 82 (P82): Our gold standard. A custom-built hardware device that physically actuates buttons and sticks. It uses high-speed hardware interrupts to capture events, making it independent of the controller's polling rate. It provides an error margin of only ±1ms for buttons and sticks. View on GitHub.

  2. GPDL Tester: An electrical monitoring tool for highly accurate button latency. While P82 simulates human-like mechanical movement, GPDL focuses on the electrical signal speed. View on GitHub.

  3. Software Polling Test: A pure software diagnostic to check communication frequency. We use this to verify if a controller actually reaches its advertised specs (e.g., 1000Hz or 8000Hz) at the OS level. Download Software.

Note: By comparing hardware-level latency (P82) with software-level reports (Polling Test), we can identify if a controller has "fake" high polling rates or poorly optimized firmware.

Stick test of Mobapad Chitu 2

Stick Movement Linearity Test

Reviews of Mobapad Chitu 2

Add your own review
  • Mobapad Chitu 2 - Best at its Price

    Mobapad Chitu 2 - Best at its Price

    In this video we take an in depth look at the new Mobapad Chitu 2 controller. As a switch 2 based controller it offers key features like HD rumble, Switch 2 wake up and most importantly - Fast polling rate when connected to Bluetooth. We'll also compare with its previous successor the "mobapad Huben 2" to see if it's worth getting over the other.

    LJ Lee LJ Lee
User experience surveys
To join the survey, !

Mobapad Chitu 2 specifications

Internal

Battery life hours
15
D-pad buttons type
Mechanical
Main buttons type
Mechanical
Sticks type
TMR

External

Audio port
No
Button layout
Switch
Display
No
Joystick positioning
Asymmetric
Paddles
2
Rubber handles
No
Shoulder buttons
No
Stick tension
No
Trigger lock
No

Features

Gyroscope function
Yes
NFC support
Yes
Switch Wake Up
Yes
Trigger vibration
No
Triggers pressing
Digital

Connection

Charging dock
Yes
USB interface
Type-C

Software

Firmware support
Yes
Macros option
Yes
Mobile software
Yes
No Dead Zone
Yes
PC software
No

Platforms

Android
Yes
iOS
Yes
Linux
Yes
macOS
Yes
Nintendo Switch
Yes
Playstation 3
No
Playstation 5
No
Playstaton 4
No
Windows
Yes
Xbox One
No
Xbox Series
No
Results based on answers from 2 users. Specifications are verified by moderators and reflect actual device behavior. Found a mistake? Hover over the specification to report it.
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LatScore Comparison of Mobapad Chitu 2

Users' opinion

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User comments

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8 hours ago

Would be nice to see this tested over bluetooth on the Switch if possible.

1
165 days ago

I'm still not sure about the Mobapad Chitu 2's motion sensor, it's a big improvement over last gen Joy Con, but I'm curious to see if it holds up as well as the new technology promises.

6
160 days ago

gyro isn't the greatest. better than most 3rd party controllers but still far behind mojhon technology

3
164 days ago

@LJ Lee The latency isn't the worst I've seen for Switch, but what's with the stick behavior, should we expect these tests?

4
160 days ago

linearity ins't far off. resolution around 1000, step resolution around 0.0009 area. can cover most casual gaming but isn't ideal for competitive. will add the review here in just a few bit!

7
162 days ago

I'm curious about the polling rate of the HD version on Switch 2, is it any better than the other variants?

5
109 days ago

I'm hoping the paddles on the Mobapad Chitu 2 aren't as stiff as some other Mobapads I've used, but I guess the magnets might make that unlikely, so I'll hold onto a little hope.

3
11 days ago

Is it just me, or does the Mobapad Chitu 2's absence of a proper gyro feature limit its effectiveness for PC gaming? It seems like a significant missed opportunity.

1
10 days ago

I agree, the lack of a proper gyro feature in the Mobapad Chitu 2 does seem like a significant missed opportunity for enhancing its effectiveness in PC gaming.

1
80 days ago

The Mobapad Chitu 2 looks solid, but I can't help but wonder if the build quality is gonna hold up over time. Cheap controllers often fail under pressure, so let’s hope they’ve nailed it this time.

1
55 days ago

I understand your concern about the build quality. The HD version features microswitch and liquid silicone buttons, which may enhance durability compared to cheaper options. Let's hope they deliver on this aspect.

2
88 days ago

I'm curious if the paddles on the Mobapad Chitu 2 are as stiff as some other controllers I've used, or if they've managed to improve on that aspect.

1
82 days ago

Dude, a year later, there's literally nothing to say yet. Can't even get a price point, let alone paddle stiffness. Guess we'll just have to wait and see, huh?

1
91 days ago

I'm really hoping the Mobapad Chitu 2 has some programmable buttons or back triggers, like the 8bitdo ultimate controller 2. It's weird they don't mention that feature at all, so I'm left wondering if it's even an option.

1
79 days ago

The Mobapad Chitu 2 has two back buttons, but it lacks additional triggers. Instead, there's a custom button on the front. The price will be announced today, so we’ll see if it meets expectations.

1
94 days ago

If you can just make a pro controller and then chop it in half to make joycons, I'd gladly pay $300 for the Mobapad Chitu 2.

1
92 days ago

Easy to say when you don't know the actual specs, you think cutting a controller in half makes it wireless and portable? also how's the battery life supposed to work in that design?

1
100 days ago

no mention of amiibo support on the page which is pretty surprising given the mobapad brand's usual focus on features that appeal to collectors and fans

1
76 days ago

Yes, it does have a built-in NFC reader, which supports amiibo. It's surprising they didn't emphasize this feature, given Mobapad's focus on appealing to collectors and fans.

1
108 days ago

I'm really looking forward to trying the Mobapad Chitu 2, hoping the paddles aren't stiff like some other controllers I've used.

1
108 days ago

I'm not really concerned about this controller's Joy-cons since I'm a Switch 2 user, but I do wonder if the improved sensors will actually address the drift issues some people have been complaining about.

2
116 days ago

No mention of replacement faceplates yet, just the standard one that comes with the Mobapad Chitu 2. Curious about the air touch feature, is it some form of haptic feedback or just a marketing term?

2
121 days ago

I'm super curious about this "Air Touch" feature, is it some kind of haptic feedback or just a fancy name for a more sensitive touchpad?

3
124 days ago

I'm really hoping the Mobapad Chitu 2 has good gyro and KeyLinker compatibility, as those were major pain points for me with the original.

2
132 days ago

i'm really curious about the compatibility with octagonal analog stick gates, but more importantly, how do the paddles feel in hand? the official mobapad controllers are comfy, but i find them a bit tight, so i'm hoping for some feedback on that.

2
119 days ago

uh, octagonal gates? it's a replacement faceplate, dude. the one that comes with it doesn't have that. as for the paddles, they're comfy, but not super comfy, you know? I mean, it's not like it's gonna break the bank or anything.

2
137 days ago

I've found the official Mobapad controllers to be a bit too tight for my thumbs, especially with their small form factor. Does the Chitu 2 have lower stick tension to make it more comfortable to use?

2
41 days ago

Yes, the Chitu 2 has lower stick tension than the S2 Pro, which should make it more comfortable for your thumbs.

1
149 days ago

It sounds like this thing is going to be a real treat, but I'm still curious about how those hall effect sticks will hold up in my favorite games.

1
154 days ago

Will the Mobapad Chitu 2 have the same D-Pad swap option as the original Chitu and Huben2? Also, are swappable gates like octagonal ones available, similar to the M6 or Huben2?

3
155 days ago

it's interesting to see how many of these innovative features could be adapted for the Joycon, which is already a pretty impressive piece of tech, but I'm curious to know if they'd be feasible in a more compact design.

2
152 days ago

yeah, the Joycon's already got some sick features, but can it handle a joystick and hd rumble? and how much is this thing gonna cost? I'm all for innovation, but gotta know it's worth the cash.

3
158 days ago

The "creamy" resistance is a weird descriptor. What exactly does that imply about the feel? Is it supposed to be a smoother, more tactile experience or something entirely different?

3