Hall effect sticks
Gamepad Nacon Revolution 5 Pro
User rating

Nacon Revolution 5 Pro

Top contributors
monoruSTYLUS FARMERJohn ThomasJohn PunchBig Jones
Test Status:User Verification
Compatible: Playstation 4Playstation 5Windows
Interfaces: CableDongle
Price: $180.99, find on: Amazon

Nacon Revolution 5 Pro Input lag comparison

#ConnectionMode
LatencyAverage (ms)
Polling RateMedian (Hz)
Jitter
OSBuild ver.
FWTester ver.
Button Latency GPDL
1
DongleXInput
🔘8.39
249.941.27
Win 11
10.0.22631
1.44
3.0.9
monoru
🔘
Button LatencyGPDL
✓ Selected
5.81 ms
8.39 ms
10.63 ms
1.27 ms
249.94 Hz
#3431 • 2024-12-27
GPDL v3.0.9
Win 11 Build 10.0.22631
monoru
Dongle • XInput
1.44
2
CableXInput
🔘8.08
249.871.21
Win 11
10.0.22631
1.44
3.0.9
monoru
🔘
Button LatencyGPDL
✓ Selected
5.68 ms
8.08 ms
10.61 ms
1.21 ms
249.87 Hz
#3430 • 2024-12-27
GPDL v3.0.9
Win 11 Build 10.0.22631
monoru
Cable • XInput
1.44
3
DongleSony
🔘9.17
234.261.27
Win 11
10.0.22631
1.44
3.0.9
monoru
🔘
Button LatencyGPDL
6.73 ms
9.17 ms
11.96 ms
1.27 ms
234.26 Hz
#3433 • 2024-12-27
GPDL v3.0.9
Win 11 Build 10.0.22631
monoru
Dongle • Sony
1.44
4
CableSony
🔘9.10
231.541.22
Win 11
10.0.22631
1.44
3.0.9
monoru
🔘
Button LatencyGPDL
6.9 ms
9.1 ms
11.92 ms
1.22 ms
231.54 Hz
#3435 • 2024-12-27
GPDL v3.0.9
Win 11 Build 10.0.22631
monoru
Cable • Sony
1.44
5
DongleSony
🔘10.4
176.741.23
Win 11
10.0.22631
1.44
3.0.9
monoru
🔘
Button LatencyGPDL
8.28 ms
10.4 ms
13.42 ms
1.23 ms
176.74 Hz
#3432 • 2024-12-27
GPDL v3.0.9
Win 11 Build 10.0.22631
monoru
Dongle • Sony
1.44
6
CableSony
🔘10.1
154.61.23
Win 11
10.0.22631
1.44
3.0.9
monoru
🔘
Button LatencyGPDL
7.58 ms
10.06 ms
12.87 ms
1.23 ms
154.6 Hz
#3434 • 2024-12-27
GPDL v3.0.9
Win 11 Build 10.0.22631
monoru
Cable • Sony
1.44
More information

Latency

Our visualization focuses on Average Latency, presented as vertical bars to make comparing performance across different connection modes (Wired, Bluetooth, Dongle) instant and intuitive.

The chart differentiates between:

  • Button Latency: How quickly the game registers a physical button press.
  • Stick Latency: The delay in registering joystick movement (tested at 99% deflection).

Visualizing Stability (Jitter)

You may notice that the top portion of some bars is semi-transparent or "faded". This represents Jitter (instability):

  • Solid Bar: Represents the stable, consistent average latency.
  • Faded Top: Indicates the variance. A larger transparent area means higher jitter, implying the controller's response time fluctuates. A solid bar with little to no fading indicates a highly stable connection.

Deep Dive: Click the arrow to reveal Probability Distribution Charts. These show the exact breakdown of every input tested, displaying Probability (%) on the Y-axis and Latency (ms) on the X-axis.

Polling Rate vs. Latency

It is crucial to understand that Polling Rate and Latency are measured using two entirely different methodologies on our site:

  • Latency (ms) is measured by the Prometheus 82 hardware. It captures the physical movement of the stick or button via hardware interrupts with microsecond precision. This is the "real-world" delay.
  • Polling Rate (Hz) is measured via a Software Tool. It shows how often the OS receives reports from the USB stack.

Common Myth: A higher polling rate (like 8000 Hz) does not automatically guarantee lower latency if the controller's internal processing is slow. Conversely, a high polling rate on a chart might show fluctuations (e.g., 7800Hz instead of 8000Hz) due to OS jitter or CPU scheduling, which does not necessarily impact the hardware latency measured by the P82.

To test your own gamepad's polling rate, you can use our tool: Download Polling Rate Tester.

Testing Methods

Gamepadla ensures data integrity by combining three distinct testing methodologies:

  1. Prometheus 82 (P82): Our gold standard. A custom-built hardware device that physically actuates buttons and sticks. It uses high-speed hardware interrupts to capture events, making it independent of the controller's polling rate. It provides an error margin of only ±1ms for buttons and sticks. View on GitHub.

  2. GPDL Tester: An electrical monitoring tool for highly accurate button latency. While P82 simulates human-like mechanical movement, GPDL focuses on the electrical signal speed. View on GitHub.

  3. Software Polling Test: A pure software diagnostic to check communication frequency. We use this to verify if a controller actually reaches its advertised specs (e.g., 1000Hz or 8000Hz) at the OS level. Download Software.

Note: By comparing hardware-level latency (P82) with software-level reports (Polling Test), we can identify if a controller has "fake" high polling rates or poorly optimized firmware.

Stick test of Nacon Revolution 5 Pro

Stick Movement Linearity Test

Linearity test for Nacon Revolution 5 Pro • Firmware Not Supported • Stick Analyzer 2.0.3.0Cable connection • Xinput mode • Manual Input. Uploaded, by John Thomas

Input Type: Manual Input. The stick was moved by hand during the test, so the measurements may include minor variations caused by natural hand tremor.

Stick Motion Resolution Analysis

This test evaluates the analog stick's ability to register unique positions during a controlled, linear motion from the center to the edge of its range. The analysis was conducted using the Line program, ensuring precise measurement of the stick's resolution, linearity, and response characteristics.

Data Points

Data Points represents the total number of unique positions registered during the smooth movement of the stick from center to edge. This includes both the stable analog values and positions affected by signal processing or jitter. In this test, we recorded 1552 data points, which is an excellent result that indicates very precise stick movement registration. For a more accurate assessment of stick precision, it's important to also consider the Straight Points metric, which filters out noise and signal processing artifacts.

Straight Points

Straight Points represent the number of unique positions detected after filtering out tremor and signal processing artifacts during stick movement. This filtering process identifies points that follow a consistently increasing trajectory, showing the true analog values without noise. The test registered 805 straight points. This is an excellent result, indicating very smooth and precise stick movement. This value highlights the stick's ability to provide stable and reliable position data during smooth motion.

Resolution

Resolution in this test refers to two complementary measurements:

Total Resolution: 854 positions across the entire stick range. This number represents how many distinct positions the analog stick can detect from center to edge. This might result in somewhat stepped or less smooth movement

Step Resolution: 0.00117 per increment. This value represents the average size of each step between detected positions (smaller values indicate higher precision). It determines how smoothly the stick can transition between positions, which directly impacts precise aiming and subtle movements in games.

A high total resolution combined with a low step resolution provides the optimal experience for precise control in games requiring fine adjustments.

Tremor

Tremor percentage represents the amount of signal processing that occurs between raw stick movement and the final output. It is calculated as the percentage of data points that don't follow a consistently increasing trajectory. The test measured 48.1% tremor. This higher percentage indicates more active signal processing, which is a characteristic of how this stick handles movement data. Different controllers have different signal processing characteristics, and lower tremor values typically indicate more direct translation of physical movement.

Linearity

Linearity represents how closely the stick movement follows an ideal linear path. It's calculated as 100% minus the nonlinearity percentage, where nonlinearity measures deviations from a perfectly straight line. The test measured 94.0% linearity. This indicates excellent stick linearity, providing consistent and predictable movement.

At the same time, a gamepad stick is not a perfectly linear mechanical system. The stick rotates around a pivot, the cap travels along an arc, and the sensor reads that rotational movement rather than a truly straight physical path. Because of this, a graph that bends slightly below the ideal straight line is often normal. In many cases, that lower arc-like bow reflects the real mechanics of the stick more faithfully than a response that was tuned mainly to look perfectly straight in this specific test.

What matters most is that the movement remains smooth, progressive, and predictable. A mild, even downward curve can be acceptable or even technically more natural, while sharp dips, waviness, uneven acceleration, or asymmetry still indicate worse response quality.

Test Duration

The time taken to complete the test was 11.67 seconds. The test duration was longer than necessary, but this shouldn't significantly affect the results. For the most accurate results, the stick movement should be smooth and controlled, typically taking between 5 and 8 seconds.

Reviews of Nacon Revolution 5 Pro

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Nacon Revolution 5 Pro specifications

Internal

D-pad buttons type
Membrane
Main buttons type
Membrane
Sticks type
Hall

External

Audio port
Yes
Joystick positioning
Asymmetric
Paddles
4
Rubber handles
Yes
Trigger lock
Yes

Features

NFC support
No
Switch Wake Up
No

Connection

Charging dock
No

Software

Firmware support
Yes

Platforms

Nintendo Switch
No
Playstation 3
No
Playstation 5
Yes
Playstaton 4
Yes
Windows
Yes
Xbox One
No
Xbox Series
No
Results based on answers from 5 users. Specifications are verified by moderators and reflect actual device behavior. Found a mistake? Hover over the specification to report it. Want to contribute? Join our questions survey!
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LatScore Comparison of Nacon Revolution 5 Pro

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User comments

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82 days ago

I've seen some people take their Nacon Revolution 5 Pro apart and upgrade the battery to a 3000mah one, which is a pretty sweet mod. It's not too hard to do, either - I managed to do both mine and my wife's in under 30 minutes.

1
95 days ago

I'm really impressed with the customization options on the Nacon Revolution 5 Pro, especially through the PS Edge menu. The adaptive triggers and replaceable thumb sticks have been a game-changer for me, with my original sticks still going strong after two years.

1
73 days ago

I agree, the customization options are great! I recently got one too, and while I initially thought I’d miss having four back paddles, I’ve found that two work fine for me. It does take some time to adjust, though.

1
52 days ago

I'm impressed with the customization options too, but I'm going to try the DualSense Edge this weekend and will share my thoughts on it.

1
41 days ago

I completely agree; it's perfect. The customization options really enhance the experience, and the durability of the original sticks is impressive after two years.

1
41 days ago

The customization options are great, but the "mouseclick" triggers have too much travel and feel terrible. Plus, having only two back buttons is limiting, and I've heard of the rubber grip peeling off too.

2
40 days ago

@Joseph Reed The DualSense Edge is a great option, but be aware of potential stick drift since it uses the same potentiometers as the standard. Excited to hear your thoughts after you try it!

1
40 days ago

While the customization options are impressive, it's quite expensive, has no battery life, and finding replacement thumbsticks can be difficult.

1
33 days ago

Are you not concerned that it only has one set of back buttons? For me, that was a significant drawback compared to other pro controllers, despite the great customization options.

1
32 days ago

@Joseph Reed I got the Nacon Revolution 5 Pro for its haptics. While it’s a shame there are only two extra buttons, it still gets the job done. Looking forward to hearing your thoughts on the DualSense Edge!

1
175 days ago

The Hex Gaming Phantom controller looks like a solid alternative, essentially a modded DS5 with Hall Effect modules. Considering the costs, you might be able to do some mods yourself for a more affordable price.

5
175 days ago

Agreed, a reliable Hall Effect sensor is crucial for a smooth gaming experience, drift and jitter can be super annoying, mods can be a viable option but it's essential to weigh the pros and cons carefully.

6
173 days ago

@Fuzzy Sock That's a great point, mods can be a lifesaver for drift issues, but it's worth noting that not all of them work as well as others, my experience with Hall Effect sensors has been pretty reliable so far.

3
175 days ago

Anyone else notice the grip material on the Nacon Revolution 5 Pro starting to break down after a few uses?

3
175 days ago

Yeah, grip material breakdown's a real concern. Got the black model and so far no issues. Guess it's a material thing, not a color one, lol.

2
179 days ago

I'm considering the Nacon Revolution 5 Pro, but I'm skeptical after my Edge experience. I've got a collection of controllers - O+, Vader P4, ES2, Scuf, PDP Victrix Pro - and I've found my O+ Excellence with TMR sticks or PDP Victrix to be top-notch.

6
85 days ago

I've never been a fan of the offset sticks on the Nacon Revolution 5 Pro, but I've heard the Edge model has a better setup. If you're looking for a good option, I'd recommend checking out the Edge, it's a solid choice with great profile switching and PS5 integration.

2
102 days ago

The edge is the way to go, it's the clear winner for me.

1
114 days ago

I'm not sold on the grip layout, to be honest. If I had the budget, I'd go for the Nacon Revolution 5 Pro's more premium sibling, the 30th anniversary model, but the black edge seems like a decent compromise for now.

2
119 days ago

I went with the Nacon Revolution 5 Pro and it's been a great choice, the edge it gives me in certain games is really noticeable, still can't decide if it's worth the premium over the standard model though.

4
124 days ago

I've used the Razer one and it's a no-go for me, the dongle connection is a hassle and it's prone to lag, plus the back paddles are awkwardly placed and hard to access, that's a major turn-off for me.

2
125 days ago

It's a bit of a weird shape, but after getting used to it, the Nacon Revolution 5 Pro feels like a premium controller that's worth the investment, with great features and accessories that make it a solid choice for anyone looking for a high-end gaming experience.

2
132 days ago

If you're on PS5, the DS Edge is the way to go, 1000hz is a game-changer, and you can skip the extra back buttons, I just use a dual foot pedal for those, and I've also upgraded to TMR sticks in modules.

1
19 days ago

Where can I find that dual foot pedal? I’m curious about how it works with the Edge, as I haven't heard of it before.

1
147 days ago

I've been really happy with the Edge quality on the Nacon Revolution 5 Pro, but you might need a program like DSX to unlock all its features for every PC game, and at $7, it's definitely worth the investment.

1
160 days ago

I've got a regular PS5 controller with the rise4 kit and 4 back buttons for Warzone, but I still prefer my dualsense with rise4 for competitive play, mainly because I'm used to the extra buttons and shooting with L1/R1.

1
163 days ago

All of them are garbage, no one's gotten it right yet.

1
169 days ago

I'm still not sold on this thing, grip material breakdown's a real concern for me, and what's with the extra weight from the pro version, 5 it is, but is it really worth the cost?

2
138 days ago

i feel you on the grip material and extra weight, but the haptic feedback and wireless range on this thing are insane, no other pad comes close, so for me it's a no brainer.

3
171 days ago

Can't believe I'm even considering a controller with a potentially flimsy grip, been burnt before on cheap materials, what's next gonna start falling apart mid-game?

1