Gamepad Sony Dualshock 4
User rating

Sony Dualshock 4

Top contributors
Patrick BurtonBzip ZipJohn PunchFreddy GoAlessandro Russo
Test Status:User Verification
LatScore : Wired B, Wireless A
Compatible: AndroidiOSLinuxPlaystation 4Playstation 5Windows
Interfaces: CableBluetooth
Price range: $33.99$72.99, find on: Amazon

Sony Dualshock 4 Input lag comparison

#ConnectionMode
LatencyAverage (ms)
Polling RateMedian (Hz)
Jitter
OSBuild ver.
FWTester ver.
Latency P82
1
BluetoothSony
🔘4.38
🕹️3.84
728.33
🔘3.21
🕹️2.12
Win 11
10.0.26100
---
5.2.3.1
Patrick Burton
🔘
Button LatencyP82
✓ Selected
2.29 ms
4.38 ms
20.04 ms
3.21 ms
728.33 Hz
#6764 • 2025-10-07
Prometheus 82 v5.2.3.1
Win 11 Build 10.0.26100
Patrick Burton
Bluetooth • Sony
🕹️
Stick LatencyP82
✓ Selected
2.28 ms
3.84 ms
15.93 ms
2.12 ms
728.33 Hz
#6763 • 2025-10-07
Prometheus 82 v5.2.3.1
Win 11 Build 10.0.26100
Patrick Burton
Bluetooth • Sony
2
CableSony
🔘10.9
🕹️10.7
249.94
🔘1.12
🕹️1.13
Win 11
10.0.26100
---
5.2.3.1
Patrick Burton
🔘
Button LatencyP82
✓ Selected
8.99 ms
10.94 ms
12.88 ms
1.12 ms
249.94 Hz
#6765 • 2025-10-07
Prometheus 82 v5.2.3.1
Win 11 Build 10.0.26100
Patrick Burton
Cable • Sony
🕹️
Stick LatencyP82
✓ Selected
8.64 ms
10.7 ms
12.72 ms
1.13 ms
249.56 Hz
#6762 • 2025-10-07
Prometheus 82 v5.2.3.1
Win 11 Build 10.0.26100
Patrick Burton
Cable • Sony
More information

Latency

Our visualization focuses on Average Latency, presented as vertical bars to make comparing performance across different connection modes (Wired, Bluetooth, Dongle) instant and intuitive.

The chart differentiates between:

  • Button Latency: How quickly the game registers a physical button press.
  • Stick Latency: The delay in registering joystick movement (tested at 99% deflection).

Visualizing Stability (Jitter)

You may notice that the top portion of some bars is semi-transparent or "faded". This represents Jitter (instability):

  • Solid Bar: Represents the stable, consistent average latency.
  • Faded Top: Indicates the variance. A larger transparent area means higher jitter, implying the controller's response time fluctuates. A solid bar with little to no fading indicates a highly stable connection.

Deep Dive: Click the arrow to reveal Probability Distribution Charts. These show the exact breakdown of every input tested, displaying Probability (%) on the Y-axis and Latency (ms) on the X-axis.

Polling Rate vs. Latency

It is crucial to understand that Polling Rate and Latency are measured using two entirely different methodologies on our site:

  • Latency (ms) is measured by the Prometheus 82 hardware. It captures the physical movement of the stick or button via hardware interrupts with microsecond precision. This is the "real-world" delay.
  • Polling Rate (Hz) is measured via a Software Tool. It shows how often the OS receives reports from the USB stack.

Common Myth: A higher polling rate (like 8000 Hz) does not automatically guarantee lower latency if the controller's internal processing is slow. Conversely, a high polling rate on a chart might show fluctuations (e.g., 7800Hz instead of 8000Hz) due to OS jitter or CPU scheduling, which does not necessarily impact the hardware latency measured by the P82.

To test your own gamepad's polling rate, you can use our tool: Download Polling Rate Tester.

Testing Methods

Gamepadla ensures data integrity by combining three distinct testing methodologies:

  1. Prometheus 82 (P82): Our gold standard. A custom-built hardware device that physically actuates buttons and sticks. It uses high-speed hardware interrupts to capture events, making it independent of the controller's polling rate. It provides an error margin of only ±1ms for buttons and sticks. View on GitHub.

  2. GPDL Tester: An electrical monitoring tool for highly accurate button latency. While P82 simulates human-like mechanical movement, GPDL focuses on the electrical signal speed. View on GitHub.

  3. Software Polling Test: A pure software diagnostic to check communication frequency. We use this to verify if a controller actually reaches its advertised specs (e.g., 1000Hz or 8000Hz) at the OS level. Download Software.

Note: By comparing hardware-level latency (P82) with software-level reports (Polling Test), we can identify if a controller has "fake" high polling rates or poorly optimized firmware.

Stick test of Sony Dualshock 4

Stick Movement Linearity Test

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Sony Dualshock 4 specifications

Internal

Battery life hours
8
D-pad buttons type
Membrane
Main buttons type
Membrane
Sticks type
Potentiometers

External

Audio port
Yes
Button layout
Sony
Display
No
Joystick positioning
Symmetric
Paddles
No
Rubber handles
No
Soulder buttons
No
Stick tension
No
Trigger lock
No

Features

Gyroscope function
Yes
NFC support
No
Switch Wake Up
No
Trigger vibration
Yes
Triggers pressing
Analog

Connection

Charging dock
Yes
USB interface
Micro-USB

Software

Firmware support
Yes
Macros option
No
Mobile software
No
No Dead Zone
Yes
PC software
Yes

Platforms

Android
Yes
iOS
Yes
Linux
Yes
macOS
Yes
Nintendo Switch
No
Playstation 5
Yes
Playstaton 4
Yes
Windows
Yes
Xbox One
No
Xbox Series
No
Results based on answers from 13 users. Specifications are verified by moderators and reflect actual device behavior. Found a mistake? Hover over the specification to report it. Want to contribute? Join our questions survey!
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LatScore Comparison of Sony Dualshock 4

Users' opinion

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Almost impossible to buy the original in recent times
5 votes
They fail quickly
4 votes

User comments

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62 days ago

Is the data here correct? From my understanding, the v1 DualShock 4 controller (model CUH-ZCT1) does NOT support USB connection. The v2 controller (model CUH-ZCT2) added support for USB connection. Should the data here be invalidated? Or migrated to https://gamepadla.com/sony-dualshock-4-v2.html ?

1
47 days ago

This is the first time I’ve heard that V1 doesn’t work via cable. As far as PCs are concerned, both the first and second revisions of my controllers work via cable without any problems.

2
edited 9 days ago

@John Punch I've never owned DualShock controllers myself, so I'm relying on whatever information I can find online. As per: https://en.wikipedia.org/wiki/DualShock#Version_issues_and_modifications > "a second version of DualShock 4 controllers was released, the DualShock Version 2 (CUH-ZCT2), which hosts slight improvements over the original DualShock 4, including USB communication" ; And: https://web.archive.org/web/20160908170320/http://www.playstationlifestyle.net/2016/09/07/new-official-ps4-peripherals-announced-includes-new-dualshock-4-ps-camera-and-headset/ > "Furthermore, the new DUALSHOCK®4 supports USB communication*3in addition to the currently available Bluethooth® communication, allowing users to have control also via cable."

1
109 days ago

can i see

1
2 years ago

usefull info

1