Hall effect sticks
Gamepad Thunderobot G80
User rating

Thunderobot G80

Top contributors
luke smilesKenny ZweibohmerEythavonmonorudexter T
Test Status:Not verified yet!
Compatible: AndroidiOSSwitchWindows
Interfaces: Cable
Price range: $69.99$73.99, find on: Aliexpress

Thunderobot G80 Input lag comparison

#ConnectionMode
LatencyAverage (ms)
Polling RateMedian (Hz)
Jitter
OSBuild ver.
FWTester ver.
Button Latency GPDL
1
CableXInput
🔘5.64
998.941.45
Win 11
10.0.22631
3.20
3.0.9
monoru
🔘
Button LatencyGPDL
✓ Selected
2.91 ms
5.64 ms
8.63 ms
1.45 ms
998.94 Hz
#3671 • 2024-12-25
GPDL v3.0.9
Win 11 Build 10.0.22631
monoru
Cable • XInput
3.20
2
CableXInput
🔘6.26
10001.48
Win 11
10.0.22631
3.20
3.0.92
Eythavon
🔘
Button LatencyGPDL
3.39 ms
6.26 ms
9.19 ms
1.48 ms
1000 Hz
#2834 • 2024-10-16
GPDL v3.0.92
Win 11 Build 10.0.22631
Eythavon
Cable • XInput
3.20
More information

Latency

Our visualization focuses on Average Latency, presented as vertical bars to make comparing performance across different connection modes (Wired, Bluetooth, Dongle) instant and intuitive.

The chart differentiates between:

  • Button Latency: How quickly the game registers a physical button press.
  • Stick Latency: The delay in registering joystick movement (tested at 99% deflection).

Visualizing Stability (Jitter)

You may notice that the top portion of some bars is semi-transparent or "faded". This represents Jitter (instability):

  • Solid Bar: Represents the stable, consistent average latency.
  • Faded Top: Indicates the variance. A larger transparent area means higher jitter, implying the controller's response time fluctuates. A solid bar with little to no fading indicates a highly stable connection.

Deep Dive: Click the arrow to reveal Probability Distribution Charts. These show the exact breakdown of every input tested, displaying Probability (%) on the Y-axis and Latency (ms) on the X-axis.

Polling Rate vs. Latency

It is crucial to understand that Polling Rate and Latency are measured using two entirely different methodologies on our site:

  • Latency (ms) is measured by the Prometheus 82 hardware. It captures the physical movement of the stick or button via hardware interrupts with microsecond precision. This is the "real-world" delay.
  • Polling Rate (Hz) is measured via a Software Tool. It shows how often the OS receives reports from the USB stack.

Common Myth: A higher polling rate (like 8000 Hz) does not automatically guarantee lower latency if the controller's internal processing is slow. Conversely, a high polling rate on a chart might show fluctuations (e.g., 7800Hz instead of 8000Hz) due to OS jitter or CPU scheduling, which does not necessarily impact the hardware latency measured by the P82.

To test your own gamepad's polling rate, you can use our tool: Download Polling Rate Tester.

Testing Methods

Gamepadla ensures data integrity by combining three distinct testing methodologies:

  1. Prometheus 82 (P82): Our gold standard. A custom-built hardware device that physically actuates buttons and sticks. It uses high-speed hardware interrupts to capture events, making it independent of the controller's polling rate. It provides an error margin of only ±1ms for buttons and sticks. View on GitHub.

  2. GPDL Tester: An electrical monitoring tool for highly accurate button latency. While P82 simulates human-like mechanical movement, GPDL focuses on the electrical signal speed. View on GitHub.

  3. Software Polling Test: A pure software diagnostic to check communication frequency. We use this to verify if a controller actually reaches its advertised specs (e.g., 1000Hz or 8000Hz) at the OS level. Download Software.

Note: By comparing hardware-level latency (P82) with software-level reports (Polling Test), we can identify if a controller has "fake" high polling rates or poorly optimized firmware.

Stick test of Thunderobot G80

Stick Movement Linearity Test

Reviews of Thunderobot G80

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User experience surveys
How does it feel to press the buttons on the D-pad?
Indicates how the D-pad switches feel when pressed. Mechanical (more accurate, tactile feedback) or membrane contacts (softer to the touch, potentially less accurate).
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Thunderobot G80 specifications

Internal

Main buttons type
Mechanical
Sticks type
Hall

External

Audio port
Yes
Button layout
Xbox
Display
No
Joystick positioning
Asymmetric
Paddles
2
Rubber handles
No
Trigger lock
Yes

Features

Gyroscope function
Yes
NFC support
No
Trigger vibration
Yes
Triggers pressing
Analog

Connection

Charging dock
Yes
USB interface
Type-C

Software

Firmware support
Yes
Macros option
Yes
Mobile software
Yes
No Dead Zone
Yes

Platforms

Android
Yes
iOS
Yes
Nintendo Switch
Yes
Playstation 3
No
Playstation 5
No
Playstaton 4
No
Windows
Yes
Xbox One
No
Xbox Series
No
Results based on answers from 6 users. Specifications are verified by moderators and reflect actual device behavior. Found a mistake? Hover over the specification to report it. Want to contribute? Join our questions survey!
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LatScore Comparison of Thunderobot G80

Users' opinion

Add your opinion
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Left stick sometimes got stuck with the magnets below the cover
2 votes
I've been having problems getting the left joystick to work.
4 votes

User comments

You must to submit comment.

94 days ago

My top 3 would probably be the Blitz 2, Vader 4, and my old G6 pro. Still wish I could use the Blitz 2 wired on consoles, it's a shame it's not compatible.

1
34 days ago

I also flip between the Vader 4 and Blitz 2 as my favorites. It's surprising that the Blitz 2 isn't compatible with consoles, given how solid it is.

1
177 days ago

No mention of latency or battery life in the specs? That's a major red flag if you ask me. How am I supposed to take this controller seriously without some concrete numbers?

5
25 days ago

I understand your concern. I used it with a Brook Wingman XB3 adapter on Xbox, and it worked well, but I agree that the lack of latency and battery life numbers is a significant downside.

1
15 days ago

@Marius I understand your concerns about latency and battery life. Do you connect the XB3 via dongle or Bluetooth? Can it turn on the console, or do you need to reconnect it each time?

1
162 days ago

I've had issues with the Mayflash X, but it works fine with everything except the Blitz 2. Luckily, the XB3 on Bluetooth is a decent alternative, and it's impressive how well it performs. Hopefully, Mayflash will get the wired version working soon.

4
160 days ago

I'm a bit worried about the durability of the sticks, especially considering the '80' in the title implies a certain level of build quality, but I'd love to see some info on how well they hold up to heavy gaming sessions.

3
179 days ago

Just had trouble mapping the M1, M2, M3, M4 buttons on my Android setup in touch mode. Anyone else run into this? Try checking the button mapping settings in the game's control options, might need to select a different controller layout.

3
116 days ago

Love the extra button placements, but I'm curious about the stick latency - does it live up to the Blitz 2? I've had some disappointing experiences with HE sticks in the past, hoping the G80 breaks that trend.

2
92 days ago

idk, it's not bad or anything, but it's no blitz 2, know what i mean? i like the extra tension on this one, it makes aiming feel more precise for me, but it's not the most responsive stick i've used.

1
159 days ago

Can you change the layout style from Asymmetric to Symmetric on the Thunderobot G80?

2
109 days ago

it's not that easy, the layout is fixed on the g80, you can't just swap it out like that, i mean, i get you want it symmetrical but it's not like they gave you a parts list or something

1
164 days ago

Just found this thing on YouTube, now I'm here, loving the G80 vibes.

1